Engineering Positions
Software Engineer
Pixel Sprout Studios is looking to add a well-rounded Engineer to our team to continue the development of Sun Haven as well as future titles. With a focus on keeping a close-knit family at PSS, we would like to add another member to our team who excels in not only Unity and C# but also in communication and collaboration on a team level.
Responsibilities:
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Collaborate with multiple teams including Artists, Animators, Writers, Sound Designers, QA Engineer, and Producers to create a better gameplay experience
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Implement features and fix bugs in the Unity engine using C#
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Deliver a functioning build every 3-4 weeks
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Perform code reviews with the other Software Engineer on the team
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Assist Artists, Animators, Writers, Sound Designers, Map Designers, QA Engineer, and Producers with the further development of Sun Haven
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Maintain familiarity with Sun Haven's world and design
Required Qualifications:
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1 year+ experience coding and creating software in Unity
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Experience with delivering fully functioning code to people
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Extensive repertoire of video game familiarity
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Excellent spoken and written communications skills
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Experience working with network gaming and coding for online multiplayer games
Desired Qualifications:
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Experience in building games in Unity for multiple platforms
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Ability to work in a fast-paced environment to produce consistent updates
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Experience with Agile development processes
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Windows, Mac, and Nintendo Switch development experience
Pluses
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Prior coding experience on other launched game titles
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B.S. (or higher) degree in Computer Science or equivalent